Search found 19 matches
- Fri Aug 29, 2008 11:21 pm
- Forum: General Chat and Information
- Topic: VCTF-JeffsMap-Beta2
- Replies: 40
- Views: 2172
Re: VCTF-JeffsMap-Beta2
Thanks guys for the kudos. :D They make me happy xD I fixed the hole in the ground. And changed the exit holes from the middle lifts a bit to do a liftjump to get on the vents near them. It's kinda hard to but it pays off and you can get the 25 adren pickup their. looks interesting. not too crazy ab...
- Wed Aug 27, 2008 5:22 pm
- Forum: General Chat and Information
- Topic: VCTF-JeffsMap-Beta2
- Replies: 40
- Views: 2172
Re: VCTF-JeffsMap-Beta2
Yes on foot you fall though entirely. Vehicles not.
The effect you see is space "not getting rendered" means the last pixel will get repeated until something gets rendered again in that space on the screen.
The effect you see is space "not getting rendered" means the last pixel will get repeated until something gets rendered again in that space on the screen.
- Wed Aug 27, 2008 4:32 pm
- Forum: General Chat and Information
- Topic: VCTF-JeffsMap-Beta2
- Replies: 40
- Views: 2172
Re: VCTF-JeffsMap-Beta2
There has bin found a small bug where you can fall though the floor.
I wait a few days to see if anything else needs to be changed then I'll make a new beta.
I wait a few days to see if anything else needs to be changed then I'll make a new beta.
- Wed Aug 27, 2008 10:02 am
- Forum: General Chat and Information
- Topic: VCTF-JeffsMap-Beta2
- Replies: 40
- Views: 2172
Re: VCTF-JeffsMap-Beta2
Hey guys thanks for the feedback. I always try to take as much from it as possible from you and others. :D Here is beta3 and I changed a lot of stuff. Hope you like it. Try out the new camouflage combo, that's funny. :P And I added boost volumes. But remember I play on a RPG with translocator server...