Search found 52 matches
- Sun Nov 14, 2010 2:41 am
- Forum: COD:Black Ops discussion
- Topic: How To - Black Ops Screenshots
- Replies: 2
- Views: 1178
Re: How To - Black Ops Screenshots
Looks like half life 2 graphics from that screenshot.
- Tue Nov 09, 2010 6:43 am
- Forum: Mapping tools, tutorials and chat
- Topic: VCTFVehicleFactories
- Replies: 10
- Views: 1604
Re: VCTFVehicleFactories
Wow! Lots of options :shock: Is this something that could be contained in 'myLevel' as to not require extra files? I'm also curious to know if it's a lot of work? It would definitely be fun to toy around with. Perhaps as fun enhancing as the flying board mod if edited effectively. Only need files f...
- Tue Nov 09, 2010 6:41 am
- Forum: Mapping tools, tutorials and chat
- Topic: VCTFVehicleFactories
- Replies: 10
- Views: 1604
Re: VCTFVehicleFactories
How do people even make alternate-weapon scorpions? There's the Shock Scorpion (Paly cannon), the Plasma Scorpion (sorta like Manta shots), the weaponless Infiltrator, the Spammer (Plasma with double the fire rate), the Lynx (very slow basic rocket launcher), the Armed Scorpion (seemingly weak mach...
- Tue Nov 09, 2010 6:39 am
- Forum: Mapping tools, tutorials and chat
- Topic: VCTFVehicleFactories
- Replies: 10
- Views: 1604
Re: VCTFVehicleFactories
Interesting proposal... wait, you can set a vehicle to spawn in a neutral state? Does that mean either team can take it from its spawn, without having to use a mod like NoVehicleLocks or anything? I hope so, because that will be SO USEFUL when I finally getting around to mapmaking. Or, rather, lear...
- Sun Oct 31, 2010 12:51 am
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
Oh, THAT'S why the ONSPLUS mutator settings were all screwed up when I tried it; I had UTComp in there too! Well, I guess that crushes the chances of seeing it on the server, unless someone can make a mod that serves the equivalent function, AND plays nice with UTComp. Do we know why they interfere...
- Thu Oct 28, 2010 1:37 am
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
I do okay with the killing people part but I always get butchered by 10 people simultaneously whenever I try to cap. I guess I gotta figure out a way to be more sneaky... Capping requires situational awareness which is somewhat at odds with the laserlike focus it requires to be good at hitscan. At ...
- Thu Oct 28, 2010 1:32 am
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
Skallys, I don't think Helen was ranting at you. I think when she says "you," she means "people in general" or perhaps "people who fit the attributes that she is complaining about" Yeah "you" its majority p, and anyways point whores will always deny new ways for points and its always someone to hat...
- Tue Oct 26, 2010 4:02 am
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
lol varia. as long as you're having fun and not actioncity fucking rocks. Helen, I have to ask you about the 500 hp = 1 point thing. Does that mean the 500 has to be healed on one vehicle, or during one life, or is it cumulative between vehicles and/or lives? If neither, it seems a little high, I m...
- Sun Oct 24, 2010 11:29 pm
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
I like the idea of giving points for healing. Anything to promote team play. I'd like to see a mod like this for VCTF. I'm not for certain, but it seems like Titan at one time used a hitsound that wasn't UTcomp. Yes many people who play today fail to understand team in vctf, why you think no one pl...
- Sun Oct 24, 2010 6:12 pm
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
So you can't get points for getting out of your vehicle after it's taken some fire and then healing it? Meh, although that does explain why it "wasn't working" when I tried it against bots. I don't understand the counters for damage/healing vehicles used in the settings for this mutator. They say 1...
- Sat Oct 23, 2010 3:34 pm
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
Re: ONSPLUS
Belta and I have done some tests on my server like 4 days ago. You cant get points for healing or damaging a vehicle with no one in it. The mod allows you to modify how much linking you got to do and damaging to vehicle for points for example on my server its set you got to do 600 damage to get a po...
- Fri Oct 22, 2010 3:32 pm
- Forum: Unreal Tournament 2004
- Topic: ONSPLUS
- Replies: 46
- Views: 4017
ONSPLUS
So there this mod ONSPLUS that rewards people for linking vehicles but there is a conflict with hitsounds with utcomp. Anyone know any other outside hitsound mod to make it work or another mod that gives points for people linking vehicles/damage vehicles?
- Tue Sep 14, 2010 3:18 am
- Forum: Unreal Tournament 2004
- Topic: Good Games
- Replies: 11
- Views: 2246
Re: Good Games
UT99 i used to play Jailbreak all time and started in ut2004 first then i played until server went dead then i deicided to look for another gametype stumped on VCTF- ever since and loved it. Personally i like jailbreak over tam but u can always force e mutator on a map so u dont have to look for wea...
- Sat Sep 11, 2010 9:05 pm
- Forum: General Chat and Information
- Topic: 9/11
- Replies: 17
- Views: 765
Re: 9/11
I walked into my 9th grade english class and my teacher had it on TV showing the towers were burning on the news.
- Fri Sep 10, 2010 7:04 pm
- Forum: Mapping tools, tutorials and chat
- Topic: VCTF-mylevelVCTFFactories
- Replies: 4
- Views: 1149
Re: VCTF-mylevelVCTFFactories
ALSO MOST IMPORTANT FILE SOME YOU NEED TO RUN VCTFFACTORIES IS OMST.U its in download when i script it some reason hooked on that files( I HATE unreal editor BUGS).