Search found 52 matches

by Helen
Fri Sep 10, 2010 6:54 pm
Forum: Mapping tools, tutorials and chat
Topic: VCTF-mylevelVCTFFactories
Replies: 4
Views: 1142

Re: VCTF-mylevelVCTFFactories

Ok i made these vehiclefactories 4 years ago by also using some of assualt vehicle factories but making into VCTF- I never understood why assualt vehicle factories where more editable than ons stuff from makers of ut2004, but anyways Heres descriptions of what properties do on VCTF. 1.AIVisibilityDi...
by Helen
Fri Sep 10, 2010 5:14 pm
Forum: Mapping tools, tutorials and chat
Topic: VCTF-mylevelVCTFFactories
Replies: 4
Views: 1142

VCTF-mylevelVCTFFactories

Heres download link http://liandriarena.site.nfoservers.com/Downloads/ VCTF-mylevelVCTFvehiclefactories is map name. First things this is NOT A REAL map just map with custom defualt properties of using mylevel system so u have to open to this map to get factories if you want to add it to ur own maps...
by Helen
Fri Sep 03, 2010 12:04 am
Forum: Mapping tools, tutorials and chat
Topic: MyLevel-files
Replies: 3
Views: 1184

MyLevel-files

I know how to make most mylevels such as textures/staticmeshes/sounds, but one file type i have real trouble is animations, I have been trying to convert chaosut hoverboard to mylevel file and thing thats in way is animations(uka). So anyone have program or know a trick in unreal editor to make it t...
by Helen
Thu Sep 02, 2010 6:25 pm
Forum: Community Maps
Topic: VCTF-GooYoubeta2k10beta2
Replies: 7
Views: 1660

Re: VCTF-GooYoubeta2k10beta2

Love the bio assault rifle. I am really digging the bio tank. I can't believe how much the faster pali helped cap flags. Go in there with a team, distract, grab the flag and drive the pali back to base backwards.. really great. One thing I would love would be a button that would fill the other team...
by Helen
Wed Aug 18, 2010 5:38 am
Forum: Community Maps
Topic: VCTF-GooYoubeta2k10beta2
Replies: 7
Views: 1660

VCTF-GooYoubeta2k10beta2

Heres download

http://www.unrealplayground.com/forums/ ... le&id=7826

Please post comments, suggestions for final version.
by Helen
Sun Mar 14, 2010 6:02 pm
Forum: Unreal Tournament 2004
Topic: Ever wonder how climbing walls in the Bender got started?
Replies: 9
Views: 988

Re: Ever wonder how climbing walls in the Bender got started?

The funny thing vehicle stunts dont work on tank but they do work on paladin, but i havent seen paladin climb the wall yet.
by Helen
Mon Jun 29, 2009 11:00 pm
Forum: Vehicle CTF
Topic: VCTF-Evilbedroomsremix][beta1
Replies: 10
Views: 1116

Re: VCTF-Evilbedroomsremix][beta1

Yeah thxs ill do that and yes there's monsters when killed drop weapons/power ups, which probly cause the bug due to mylevel monsters or gametype mod. Do this Host match>Host a DEDICATED server Then boot up ut2004 again...click join game>lan tab>join the server. Whenever i worked with code it let me...
by Helen
Wed Jun 24, 2009 4:00 am
Forum: Vehicle CTF
Topic: I Love This Game
Replies: 21
Views: 2881

Re: I Love This Game

Yeah I miss the fat jimmy days :(
by Helen
Tue May 19, 2009 2:20 am
Forum: CTC Maps
Topic: VCTF-MB-Spacefort][(beta2)
Replies: 15
Views: 2881

Re: VCTF-MB-Spacefort_2(beta_1)

FU Vapor! Always afraid of a challenge... And great job beany! looks like the best map just got even better!!!! FU no its just that maps in the public that require teamwork usually turn into stalemates and i personally dont want to sit around wacking off waiting for ten min of overtime to finish Va...
by Helen
Mon May 18, 2009 10:31 pm
Forum: Mapping tools, tutorials and chat
Topic: Id's "Still learning how to map" Basic Questions
Replies: 60
Views: 7619

Re: Id's "Still learning how to map" Basic Questions

Ok, I wasn't sure where you wanted escape vehicles on face, but I did put them on VCTF-[Id]-Gyre for you as an example. Instructions how to place escape vehicles: 1. Find mylevel files from any current map like VCTF-Zoned(open this map then open the map you want to edit). 2. Go to actors to svehicle...
by Helen
Sat May 16, 2009 6:24 am
Forum: Mapping tools, tutorials and chat
Topic: Id's "Still learning how to map" Basic Questions
Replies: 60
Views: 7619

Re: Id's "Still learning how to map" Basic Questions

I believe its special vehicle factory, try getting mylevel vehiclefactory from vctf-zoned/vctf-UP-Lonesomeglen, they have escape vehicle factories, also I think u need set event/tag name from flag to vehicle factory to make it work. So every time flag is capped or dropped vehicle explodes and spawns...
by Helen
Tue May 12, 2009 10:23 pm
Forum: Mapping tools, tutorials and chat
Topic: Anit Barn!!!
Replies: 1
Views: 961

Re: Anit Barn!!!

Yeah any mylevel vehicles have that problem even if you do create mylevel vehicle kill message. I remember a map I made with all types of scorpains in VCTF-ScorpionWars(facingass2k4 with Scorpions only) that had tons errors on type of kills they were, but I think its by what type of vehicle your in,...
by Helen
Tue May 05, 2009 5:52 pm
Forum: Vehicle CTF
Topic: VCTF-Evilbedroomsremix][beta1
Replies: 10
Views: 1116

Re: VCTF-Evilbedroomsremix][beta1

Helen, there is an issue with weapons not disappearing after dropped when a player dies, thus the map fills up with rocket launchers and other various weapons. I am just curious if that was intended or not? Yeah thats a bug, testing the map on single player has different out come :( than testing it...
by Helen
Mon May 04, 2009 8:37 pm
Forum: Vehicle CTF
Topic: VCTF-Evilbedroomsremix][beta1
Replies: 10
Views: 1116

VCTF-Evilbedroomsremix][beta1

This map was made way before final version of OSMT.u, but I found out it will work with new one without crashing the server. So I recommend you guys put the updated one so some people dont get file mismatches. Heres the link http://files.filefront.com/Old+Skool+Mo ... einfo.html
by Helen
Sun May 03, 2009 4:52 am
Forum: Unreal Tournament 2004
Topic: Killing FLoor-Coop zombie mod
Replies: 19
Views: 2215

Re: Killing FLoor-Coop zombie mod

yeah I made that map way before final version ever came out with OSMT. I am not sure if u can replace new one with old one on server with out a crash, but I'll take look at it when I ut2004mi it on my computer. Hehe I dont remeber if I did final version of that map or was it even released since I kn...