VCTF-JeffsMap-Beta2

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Beltamaxx
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VCTF-JeffsMap-Beta2

Post by Beltamaxx »

An awesome new playground for the VCTF community brought to us by the author of the incredible UT3 conversion VCTF-Suspense. Please share your comments and appreciation for his time & creative effort.



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badasp
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Re: VCTF-JeffsMap-Beta2

Post by badasp »

Wow! That looks stunning. I can't wait to play it on the server. Great job Jeff! :D
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Mr Bean
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Re: VCTF-JeffsMap-Beta2

Post by Mr Bean »

This map is amazing. So many lines to choose from for both vehicles and footies. Nice work Jeff. I smell another hit :D
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mudpuppet
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Re: VCTF-JeffsMap-Beta2

Post by mudpuppet »

great map ! first time , had a blast .
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x-GAMBIT-x
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Re: VCTF-JeffsMap-Beta2

Post by x-GAMBIT-x »

Wow looks perty cool can't wait to try it out, Keep up the good work.
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CTC-Salchicha
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Re: VCTF-JeffsMap-Beta2

Post by CTC-Salchicha »

I like new maps, yay!
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Whoever
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Re: VCTF-JeffsMap-Beta2

Post by Whoever »

1. The enemy raptor spawns where it can be immediately destroyed by the other team every single time. It needs a wall in front of it or a new location.

2. A paladin, a tank, and 2 Hellbenders is too much defense for a small flag platform.

3. Scorpions with random weapons on them seems to be making a tragic comeback, and the paladin-scorp is an especially bad example here.

Besides that it's fine.

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Beltamaxx
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Re: VCTF-JeffsMap-Beta2

Post by Beltamaxx »

Whoever wrote:1. The enemy raptor spawns where it can be immediately destroyed by the other team every single time. It needs a wall in front of it or a new location.

2. A paladin, a tank, and 2 Hellbenders is too much defense for a small flag platform.

3. Scorpions with random weapons on them seems to be making a tragic comeback, and the paladin-scorp is an especially bad example here.

Besides that it's fine.
I agree, it is a little D heavy and most of the community here prefer stock vehicles. I personally don't use the tank much any more in my maps.

Also, DD campers have become a problem around here, so, DD has been removed from several maps. We enjoy a vanilla server most of the time here, less drama, more fun.
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x-GAMBIT-x
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Re: VCTF-JeffsMap-Beta2

Post by x-GAMBIT-x »

Yeah I played it for a few minutes before the match ended and it seemed
like there was too much on D" had a hard time getting over to the flag.
Other than that looked perty cool. :D
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Cue
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Re: VCTF-JeffsMap-Beta2

Post by Cue »

Played this one a few times. Very fun map.

1 suggestion, add some fog as a good sniper has a shot on pretty much the entire area.

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CTC-JimRimya
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Re: VCTF-JeffsMap-Beta2

Post by CTC-JimRimya »

Cue wrote:1 suggestion, add some fog as a good sniper has a shot on pretty much the entire area.
I agree. It's hard to move around even in your own base if the other team has one or two competent snipers working.
"The abyss gazes also into you"

JasAce
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Re: VCTF-JeffsMap-Beta2

Post by JasAce »

Very COOL looking, can't wait to play it!

Fear
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Re: VCTF-JeffsMap-Beta2

Post by Fear »

Nice map. Cant wait to play it.

Bain.Bain
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Re: VCTF-JeffsMap-Beta2

Post by Bain.Bain »

nice map, clean, various choices for manta runs, provides a little for everyone

-I would question some of the vehicles but all-in-all, a very well created map, Thank you

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Re: VCTF-JeffsMap-Beta2

Post by StickMan »

WOW Jeff
truly another Great Map :D
Dude you ROCK :mrgreen: keep up the great work
Don't Worry~Frag Happy
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