Blocking Volume

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Mr Bean
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Blocking Volume

Post by Mr Bean »

Two issues I'm trying to resolve with blocking volume's properties:

1 - Blocking weapon fire (bullets, rockets, lasers, etc;)
2 - Holding up a wheeled vehicle (so it can drive across it without getting stuck)
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CTC-JimRimya
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Re: Blocking Volume

Post by CTC-JimRimya »

Mr. Bean,
In order to block projectiles (weapon fire) do this:
Select the blocking volume in question
Look at its properties and open up the collision section
set block zero-extent traces to true

It should now block weapon fire and vehicles and vehicle fire.

Good luck!
"The abyss gazes also into you"

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Mr Bean
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Re: Blocking Volume

Post by Mr Bean »

CTC-JimRimya wrote:Mr. Bean,
In order to block projectiles (weapon fire) do this:
Select the blocking volume in question
Look at its properties and open up the collision section
set block zero-extent traces to true

It should now block weapon fire and vehicles and vehicle fire.

Good luck!
That did the trick. Thanks again Jim.
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Jeffrey
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Re: Blocking Volume

Post by Jeffrey »

to make blocking volumes where vehicles drive on you have to make semi-solid brushes.

Take the red builder brush and click on "add special brush" in the left button bar.
Then set it on semi-solid and non visible. And press "Add".

The vehicle will drive over it as it does over normal brushes, very smooth. :>
(I'm just thinking it out of my head xD)
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