VCTF-StDenise_beta2

Maps made by peeps other than CTC members.

Moderators: Admins, Map moderators

Post Reply
Wulff
Posts: 6
Joined: Thu Oct 09, 2008 10:22 am

VCTF-StDenise_beta2

Post by Wulff »

A new map, set in a sleepy village in the south of France.

Image
Image
Image
Image

Vehicles:

Per team:
2 Hellbenders
2 Scorpions
1 Raptor
1 Manta

Neutral:
1 Goliath
1 Palladin

Comments: I mylevel'ed everything now.

UZ file is 15.1 MB.
Rar file is 13.7 MB.
Zip file is 14.8 MB.

Download:
http://www.ghostpilot.org/titanshare/Ma ... a2.ut2.uz2

http://www.ghostpilot.org/titanshare/Ma ... -beta2.rar

http://www.unrealplayground.com/forums/ ... le&id=7314
Credits:
Angelhart for Staticmeshes/Textures, Hourences for some textures, JU^sAr for staticmeshes, and Soma for some textures/staticmeshes.

User avatar
CTC-JimRimya
Site Admin
Site Admin
Posts: 3926
Joined: Wed Dec 12, 2007 8:31 am
Contact:

Re: VCTF-StDenise_beta2

Post by CTC-JimRimya »

Thanks, Wulff. It looks great and it's on our public server now.
"The abyss gazes also into you"

tape`
Dominating
Posts: 366
Joined: Tue Nov 04, 2008 12:43 am
Location: coLd city

Re: VCTF-StDenise_beta2

Post by tape` »

good map in all, just seems a little laggy

my fps drops bad on this map
only time will tell

User avatar
ru_exp
Cock-docker
Posts: 2556
Joined: Sun Aug 17, 2008 5:50 am

Re: VCTF-StDenise_beta2

Post by ru_exp »

It is not so much as huge but very intricate. Perhaps thats where the lag comes in. I like it over all.
Image

badasp
Holy sh*t!
Posts: 762
Joined: Mon May 19, 2008 6:12 pm

Re: VCTF-StDenise_beta2

Post by badasp »

Yeah frames are bad for me too. And I have a Quad Core Extreme 3.00 GHZ processor, 4 gigs of DDR3 memory, 4870 1 GB card, velociraptor drive, high-end mobo, and the list goes on and on. There are certain areas of the map where frames drop quite a bit, such as around the mid. Overall, the textures are refreshing and unique but methinks they are leadng to the lag.
Image

User avatar
x-GAMBIT-x
Cock-docker
Posts: 2500
Joined: Wed Apr 30, 2008 5:30 am
Location: Minnesota
Contact:

Re: VCTF-StDenise_beta2

Post by x-GAMBIT-x »

Great Job Wulff fun Map :D
Image
D/L Maps for CTC Server+More-> http://ctc-map-downloads.synthasite.com
Image
Gambit Just Dealt You The Card of Death!!!!!

SMR
Holy sh*t!
Posts: 641
Joined: Mon Jun 23, 2008 10:07 pm

Re: VCTF-StDenise_beta2

Post by SMR »

Looking at this map, im willing o bet its almost all bsp...which is probably whats causing the lag.
Try converting some to static meshes, especially any redundancies.

Post Reply